Since scrolls are now non-transfer, and must be used in a set amount of time, I feel the 1000E (translated to 1000L) fee to extract a soul to bond with a better creature is payment enough. We should not be penalized by having levels set back to the last completed level. Especially in higher level pets, this could be months of work, discouraging, for example, changing your normal pet to one with affinity. This also might ...more »
I think you should make a ghost affinity have the krafties kinda transparent and glow with a blue hue ive submitted this idea to many players and they agree this would be epic . Also a frog Kraftie would be neat
Tonight my rl sister said something in "official" chat and may have hit a golden vein so I took her idea and went from there. This would be a way to convert non affinity creatures to affinity but it won't be easy or cheap since making it easy would change the value of existing older creatures and spin the market a bit. I am thinking something like at a certain overall or combat level using certain ingredients and a lot ...more »
With some wind light settings, attachments, or affinities the glow is just too much. I'd love to be able to toggle it off and on or to change the intensity of it.
Some of the affinities are so so bright with the glow from affinity. The light pets especially. They look almost completely featureless (especially round pets like the beetlies) until they blink. In certain regions/windlights it can be hard to look at. I'd love to see the glow turned down, made optional, or even replaced with some other way to tell affinity pets apart from the rest. Maybe affinity pets could have a non-removable ...more »
I was playing with one of my alts and some how the names Autum and Summer came up around the same time, my characters name was snow and That got me thinking why not have Affininity seasons
summer could shoot Sun rays, Fall could shoot gusts of leaves, winter could shoot snow flakes, spring shoot flowers. and they could be some really neat colors for each of them.