It would be nice for amulets that we know will not sell because of very low % stats to be able to turn them back into say 75 E per amulet since they cost 150 E for gold members to make. This would be much better than having a ton of amulets on hand collecting dust because they will never get used.
just as we have the different potions and the 3 amulets for those, then we should have a combat amulet as well as one for crafting to allow greater heals. would even be better if ALL of these (including current ones we have now) affected soul crafting -- but please dont make the same mistake as you did with the combat potion-- at least make it worth the energy it takes to make one
radioactive amulet which you wear and it puts whatever pet you have on at high radiation level. once its remaining time dips below half the original time, the level could reduce to low (amulet halflife). when taken off the radiation level of the pet lingers for a while as if you had given it candy as normal. so you cant just wear it until you get a good trait and then take it off you need a shroom as normal, or perhaps ...more »