Ideas

Extracting Souls without Losing any XP

Since scrolls are now non-transfer, and must be used in a set amount of time, I feel the 1000E (translated to 1000L) fee to extract a soul to bond with a better creature is payment enough. We should not be penalized by having levels set back to the last completed level. Especially in higher level pets, this could be months of work, discouraging, for example, changing your normal pet to one with affinity. This also might ...more »

Submitted by (@panster)

Voting

13 votes

Ideas

Affinity Shard or Stone

Tonight my rl sister said something in "official" chat and may have hit a golden vein so I took her idea and went from there. This would be a way to convert non affinity creatures to affinity but it won't be easy or cheap since making it easy would change the value of existing older creatures and spin the market a bit. I am thinking something like at a certain overall or combat level using certain ingredients and a lot ...more »

Submitted by

Voting

7 votes

Ideas

Elemental Training

How about creating locations for each Element of Krafties to train that have their own non-changing Torches? There is plenty of land in the sim with half of it not even being useful to anyone along it being easy to just make more locations above land for each element as well. The changing torches can still be kept as a little thing to fight over while the areas to train a certain element will only have around 4-5 Torches. ...more »

Submitted by (@toxicchimera)

Voting

5 votes

New Soul Ideas

New element

In the dead of night the the black temple gleamed in the moonlight, ten stood, 10 pets at he ready. each knowing the cost of this night. the craft master prepares -the price? 1000 pieces of gold and 10 souls from 10 elements to be sacrificed for this mighty soul. he is born like any other but his gift.. his power.. to consume and gain the mental powers form any he battles well the skills in combat. he can replace any ...more »

Submitted by

Voting

2 votes