It would be nice if the Heal Cooldown had some sort of visual feedback so we'd be able to tell when we can click the Heal button again.
Allow 3rd party quest creation on 3rd party sims. This would allow creative people and builders to build quests on their own sims.
suggest having a super scroll on in the giants and on in the high lvl. have the ramdom and worth 500 points this would make fighting the giants a lot of fun
Crafting Amulets is a good way to level up crafting skill. But what does one then do with 30 Amulets of Attack? There really doesn't seem to be much of a secondary market for them at this time. One possibility would be the ability to take say, 10 Amulets of Attack + some amount of energy, and create an Amulet of Greater Attack that would give the user greater benefits than the regular amulets. This would also please ...more »
Ok so I have to say, I hate the Captcha system as it is now. I am Visually impaired IRL and reading things on screens takes me longer than most. what id like to see as an alternative to the current system is simply use the hud. Most bots will more than likely not be wearing the HUD to reduce lag, So, you have the active Kraftie send a message to the hud on rez, and once every 5 or so minutes. If the HUD does not ...more »
Elite spawns from the home temples! They give better loot, and more exp, but are harder to kill! They should be a different color so we can tell them apart. Maybe yellow/gold?
no need to always have 2nd pop up window asking if everyone can attack or no one can. set a default option so is always the same is annoying pop-up every time.
it will be nice instead of converting one by one loot into xp u can place like 10 or 20 muffins on the tablets and hit the button and it convert all of them at one time and it will help to save time and alot faster and people are not standing for hours to convert 1 loot at a time
I would personaly like to see the hud show current pets stats, health, attack, name, target, and players name with our level. Give us a quick reference of everything at a glance
I think it would be a great idea to be able to capture giants and train them to be ridden.
The recent changes for crafting have become very tedious...the need to drag hundreds of items before even starting a multiple craft is demoralizing to a crafting group, and a single counting/dragging error ruins the craft. It has also come to my attention now from multiple players that leading a craft has become nearly impossible for some with disabilities, arthritis, carpal tunnel and other such health issues. It really ...more »
Is there a way to transform a pet to a bigger and different one when it evolves ? like when you got Evolution 1. A Small hopsters became a bigger one or a hopster with muscles or something different ? and for evolution 2 (i don't know if there's that evolution in a pet) you can make it bigger and strongest like a giant creature. Like a transform from charmander - charmeleon - charizard.