no need to always have 2nd pop up window asking if everyone can attack or no one can. set a default option so is always the same is annoying pop-up every time.
This is where they fall VERY short. They dont do enough damage, EVER to make them viable for high level battles. They don't do enough damage. If the effects of their attacks/spells were added somehow to hit point levels, would make a lot of sense. Something like the stat damage of a mind critters normal attacks, or 1/2 the amount healed by affection. Since they are SO VERY LIMITED in phys attacks, they become useless ...more »
Wild Krafties have been getting stolen more often and people have been complaining about it. They are getting stolen because of the Captcha stopping the battle and setting the wild kraftie open for a free for all, same with getting defeated by a wild kraftie. My idea is to add a timer after a battle ends from Captcha and a defeat before the wild kraftie can be attacked by anyone. This allows people to enter their captcha ...more »
Since we are a lot of strong players playing daily and we know as we raise more, it turns more difficult. A krafties tournament can be a great opportunity to show our force training daily, for example the 32 best level ranked player or a pre-liminar round, 1 vs 1, quarters, semifinals, final. That tournament can be monthly with L$ as price or some special items (rare candies) ( A )--- vs --- (Winner 1)-- ...more »
I was thinking of this where the a wild one that spawns every so offend about 10 to 20 people fight it and they all get like a good item from it at the end. This kind will be able to attack more then one target do to the number of people fighting it but everyone get something from the fight for helping with the fight.
Nothing straight up, that would be exploitable. Maybe a random scroll chance, equal to a chance for a wild to drop a scroll to a winner in a battle. Not EVERY time, but a chance!
Why not add some "Battle Point" and with this battle point we can buy some rewards or special crafting object no transferable who allow us to create a better soul, or have a new monster? Make new monster only available with Battle point. Or even make a zone on the main sim with wild monster who gave battle point. It can bring you more people on the sim because it will be the only place to have battle point? The rewards ...more »
They have Normal & Giant spawners, but I have yet to see many (if any) lvl 3-7.. I think a good idea might be to add Spawner Level option. When we click our temple for spawning, when we click Spawn On, i wish it would then ask What level. 1-5,6-10, 11-16, etc. I think this would be great to target our more in between levels Kraftie without spending 20-30 minutes trying to kill giants or hours killing lower levels.
was thinking maybe a neat idea for have a menu on the krafties hud that your food will be shorted from the rest of your inventory so it will be easier to access
A way to allow several temples to battle in a more than 2 temple fight... Would be fun to have a dozen people, in a last critter standing match :D
automated battling like with wild krafties - you click a kraftie and have the option to invite to battle, the owner is then asked if he/she wants to do a friendly battle and off we start. but not your turn my turn... but automated like with the wild ones only stopping upon defeat or when one gives up. maybe the winner gets a health point or energy point or something nice small i tried the battle temple yesterday and ...more »